![]() I am a professional engine developer, and have quite a bit of experience with OpenAL actually. ![]() Regarding others comments on manually installing OpenA元2.dll: In fact, without something like OpenAL, EAX no longer functions in the new driver model - it used to be a DirectSound extension, which is no longer supported beyond Windows XP. Hardware acceleration is irrelevant in the traditional sense. Windows Vista/7 (6.0/6.1) actually use a different driver model for sound. Wissenschaft, if that was directed towards me, I'm on Win7 and as far as I can tell there is no hardware acceleration option to be found anywhere. (reported by let me know if one of the above suggestions helped you! Quit BG:EE, start the standalone and make sure you have ingames sounds now. Start BG:EE with the beamdog client and install OpenAL by doing so. "High Definition Audio Device"." (reported by Re-install BG:EE with beamdog client (no need to remove the standalone version). Slid the "Hardware Sound Acceleration Level" down the to minimum setting ("No acceleration")." (reported by FOR WIN 7 and 8:Ģ. i did, and had sound! " (reported by Download and install this file: (reported by FOR WIN XP: A missing file (OpenAL) might be the reason for the missing ingame sound. It's not clear yet what exactly causes the sound problem. Sound Card: I guess it's an onboard Realtek Is anyone out there with an idea how to fix that issue? Thanks in advance! ![]() Although I can hear a *click* when pressing "play" to start the game, I do not have any ingame sounds at all. ![]()
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